![]() ![]() (Unless I've missed something, once you expand past the spawn points for recruits, you can't get any more so if you have no builders at that point you can never build again.) It's a catch 22 because you need to expand out to win, but expanding out eliminates the resources you need to be able to win. Learning the hard way is great IRL but this is a GAME, isn't it supposed to be fun? The pace gets even slower as you get close to conquering an island as people seem to stop spawning entirely, making it impossible to continue doing anything, especially if you have died and respawned with few workers already, basically breaking your game. Would've been good if the game could let me know spending that gem would release a kidnappable human BEFORE I wasted it. I spent a gem to unlock this hermit girl who was immediately attacked and kidnapped. Some things are self-explanatory or can be inferred, but not everything. The game also does next to nothing to explain to you what everything does. For example, once you build a guard tower or a ship, your archers are stuck inside that for the rest of the game, so too bad if you need them to defend your borders from enemy attacks later. Many elements of the game are extremely frustrating. The pace is infuriatingly slow (it takes forever just for you to move around) and you spend the majority of your time just waiting for money to come in so you can actually do something. The pace is infuriatingly slow (it takes forever just for you to move around) and It's not an awful game, but honestly it just isn't very fun. It's not an awful game, but honestly it just isn't very fun.
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